Stuff

Friday 23 September 2011

Crunchy Munchy

Terrible rhyme, i know.

Another week, another model. This week i've been working on the 2nd playable character of MO:HD, Munch, so it's been quite a stressful week. Saying that, he came out way better than i was expecting and it all came together a lot more fluidly and easily than i thought it was going to. Guess i'm getting better at this shit.


The guy on the right is the old version, with the updated version on the left. Or is that the other way around. Hard to tell. I took the liberty of adding a few nicks and scratches to munch's skin as it didn't make sense to me (at all) how he'd get through being bear-trapped, knocked out, brutally operated upon and then manacled to a restraining device without sustaining a single scratch. I also really like how they look, it's a good juxtaposition against the slippery shiny skin.

I've been cranking through models for MO:HD at a rate not unlike those recently (supposedly) recorded at CERN, but not a lot of it is as interesting as Munch, Abe or the other cool critters, so i don't ask if i can get permission to post em. No doubt i'll be making some more pics of the other things i've been making in the months to come though so stay tuned for that :)

No comments: